subroutine ApplyFlip_MappedVector2D_t(this,mesh)
! Apply side flips to sides where MPI exchanges took place.
implicit none
class(MappedVector2D_t),intent(inout) :: this
type(Mesh2D),intent(in) :: mesh
! Local
integer :: e1,s1,e2,s2
integer :: i,i2
integer :: r2,flip,ivar,idir
real(prec) :: extBuff(1:this%interp%N+1)
do idir = 1,2
do ivar = 1,this%nvar
do e1 = 1,this%nElem
do s1 = 1,4
e2 = mesh%sideInfo(3,s1,e1) ! Neighbor Element (global id)
if(e2 > 0) then ! Interior Element
r2 = mesh%decomp%elemToRank(e2) ! Neighbor Rank
if(r2 /= mesh%decomp%rankId) then
s2 = mesh%sideInfo(4,s1,e1)/10
flip = mesh%sideInfo(4,s1,e1)-s2*10
! Need to update extBoundary with flip applied
if(flip == 1) then
do i = 1,this%interp%N+1
i2 = this%interp%N+2-i
extBuff(i) = this%extBoundary(i2,s1,e1,ivar,idir)
enddo
do i = 1,this%interp%N+1
this%extBoundary(i,s1,e1,ivar,idir) = extBuff(i)
enddo
endif
endif
endif
enddo
enddo
enddo
enddo
endsubroutine ApplyFlip_MappedVector2D_t