subroutine UpdateDevice_Vector3D(this)
implicit none
class(Vector3D),intent(inout) :: this
call gpuCheck(hipMemcpy(this%interior_gpu,c_loc(this%interior),sizeof(this%interior),hipMemcpyHostToDevice))
call gpuCheck(hipMemcpy(this%boundary_gpu,c_loc(this%boundary),sizeof(this%boundary),hipMemcpyHostToDevice))
call gpuCheck(hipMemcpy(this%extboundary_gpu,c_loc(this%extboundary),sizeof(this%extboundary),hipMemcpyHostToDevice))
call gpuCheck(hipMemcpy(this%avgboundary_gpu,c_loc(this%avgboundary),sizeof(this%avgboundary),hipMemcpyHostToDevice))
call gpuCheck(hipMemcpy(this%boundaryNormal_gpu,c_loc(this%boundaryNormal),sizeof(this%boundaryNormal),hipMemcpyHostToDevice))
endsubroutine UpdateDevice_Vector3D