EmitMesh Subroutine

public subroutine EmitMesh(forest, baseMesh, outMesh)

Build outMesh (a conforming-or-mortar Mesh2D_t) from a 2:1-balanced forest. baseMesh is the mesh the forest was initialised from (supplies BC metadata and the communicator; on nRanks > 1 the forest must be rank-replicated so every rank emits identical global tables). The forest must already be balanced (MaxLevelJump <= 1); EmitMesh does not mutate it.

Arguments

TypeIntentOptionalAttributesName
type(QuadTreeMesh2D), intent(in) :: forest
type(Mesh2D), intent(in) :: baseMesh
type(Mesh2D), intent(out) :: outMesh

Called by

proc~~emitmesh~~CalledByGraph proc~emitmesh EmitMesh proc~adapt_amrcontroller2d Adapt_AMRController2D proc~adapt_amrcontroller2d->proc~emitmesh

Contents

Source Code


Source Code

  subroutine EmitMesh(forest,baseMesh,outMesh)
    !! Build outMesh (a conforming-or-mortar Mesh2D_t) from a 2:1-balanced forest. baseMesh is
    !! the mesh the forest was initialised from (supplies BC metadata and the communicator; on
    !! nRanks > 1 the forest must be rank-replicated so every rank emits identical global
    !! tables). The forest must already be balanced (MaxLevelJump <= 1); EmitMesh does not
    !! mutate it.
    implicit none
    type(QuadTreeMesh2D),intent(in) :: forest
    type(Mesh2D),intent(in) :: baseMesh
    type(Mesh2D),intent(out) :: outMesh
    ! Local
    integer :: nEl,nGeo,nBCs,li,s,node,nbr,ns,nf,e,ne,k
    integer :: m,nMortar,gid,gidA,gidB,t1,t2,c1,c2,es1,es2
    integer :: eFirst,eLast,nLocal
    type(Lagrange) :: geomInterp
    integer,allocatable :: leafIdx(:)
    integer,allocatable :: si(:,:,:)
    integer,allocatable :: minfo(:,:)
    real(prec),allocatable :: coords(:,:,:)

    if(forest%MaxLevelJump() > 1) then
      print*,__FILE__,':',__LINE__, &
        ' : Error : EmitMesh requires a 2:1-balanced forest; call Balance2to1 first.'
      stop 1
    endif

    nEl = forest%nLeaves
    nGeo = forest%nGeo
    nBCs = baseMesh%nBCs

    call geomInterp%Init(nGeo,forest%quadrature,nGeo,forest%quadrature)

    ! node id -> emitted element id (leaf-list order); 0 for non-leaf nodes.
    allocate(leafIdx(1:forest%nNodes))
    leafIdx = 0
    do li = 1,nEl
      leafIdx(forest%leaf(li)) = li
    enddo

    ! ---- Classify every leaf face; build sideInfo and the mortar table ----
    allocate(si(1:5,1:4,1:nEl))
    si = 0
    allocate(minfo(1:8,1:4*nEl)) ! upper bound: at most one mortar per leaf face
    nMortar = 0
    gid = 0

    do li = 1,nEl
      node = forest%leaf(li)
      e = li
      do s = 1,4
        if(si(2,s,e) /= 0) cycle ! already filled (conforming partner, or small side of a mortar)

        call forest%FaceNeighbor(node,s,nbr,ns,nf)

        if(nbr == 0) then
          ! Physical domain boundary.
          gid = gid+1
          si(2,s,e) = gid
          si(5,s,e) = forest%rootBC(s,forest%rootElem(node))

        elseif(forest%child(1,nbr) == 0) then
          ! Neighbour is a leaf.
          ne = leafIdx(nbr)
          if(forest%level(nbr) == forest%level(node)) then
            ! Conforming same-level interior side; assign a shared global id to both.
            gid = gid+1
            si(2,s,e) = gid
            si(3,s,e) = ne
            si(4,s,e) = 10*ns+nf
            si(2,ns,ne) = gid
            si(3,ns,ne) = e
            si(4,ns,ne) = 10*s+nf
          else
            ! Neighbour is one level coarser: this is a SMALL side; its big side fills it later.
            cycle
          endif

        else
          ! Neighbour node is internal (finer) -> this leaf is the BIG side of a 2:1 mortar.
          nMortar = nMortar+1
          m = nMortar
          ! The two small elements are the finer neighbour's children on its side ns.
          ! Big edge coordinate [-1,0] (sub-edge 1) maps to neighbour sub-position t1, and
          ! [0,1] (sub-edge 2) to t2, reversed when the shared face has flip 1.
          if(nf == 0) then
            t1 = 1; t2 = 2
          else
            t1 = 2; t2 = 1
          endif
          c1 = forest%child(childOfSide(t1,ns),nbr)
          c2 = forest%child(childOfSide(t2,ns),nbr)
          es1 = leafIdx(c1)
          es2 = leafIdx(c2)

          gid = gid+1; gidA = gid ! sub-edge 1 (shared by the big side and small 1)
          gid = gid+1; gidB = gid ! sub-edge 2

          ! Big side.
          si(1,s,e) = m
          si(2,s,e) = gidA
          ! Small sides (both on neighbour local side ns).
          si(1,ns,es1) = m
          si(2,ns,es1) = gidA
          si(1,ns,es2) = m
          si(2,ns,es2) = gidB

          minfo(1,m) = e
          minfo(2,m) = s
          minfo(3,m) = es1
          minfo(4,m) = 10*ns+nf
          minfo(5,m) = es2
          minfo(6,m) = 10*ns+nf
          minfo(7,m) = gidA
          minfo(8,m) = gidB
        endif
      enddo
    enddo

    ! ---- Allocate and populate the output mesh (fresh contiguous decomposition) ----
    ! Initialize on the base mesh's communicator so MPI is reused (not re-initialized) and the
    ! process-wide live-decomposition count stays correct across mesh lifetimes. The
    ! decomposition is regenerated over the (global) leaf list, and this rank stores only its
    ! contiguous slice eFirst:eLast, exactly as the built-in mesh constructors do.
    call outMesh%decomp%Init(comm=baseMesh%decomp%mpiComm)
    call outMesh%decomp%GenerateDecomposition(nEl,64*max(gid,1))
    eFirst = outMesh%decomp%offsetElem(outMesh%decomp%rankId+1)+1
    eLast = outMesh%decomp%offsetElem(outMesh%decomp%rankId+2)
    nLocal = eLast-eFirst+1

    call outMesh%Init(nGeo,nLocal,4*nLocal,4*nLocal,nBCs)
    outMesh%nGlobalElem = nEl
    outMesh%nUniqueSides = gid ! GLOBAL side count on every rank (the MPI tag stride)
    outMesh%quadrature = forest%quadrature

    ! Leaf geometry (rank-local leaves only).
    allocate(coords(1:2,1:nGeo+1,1:nGeo+1))
    do li = eFirst,eLast
      call forest%LeafCoords(li,geomInterp,coords)
      outMesh%nodeCoords(1:2,1:nGeo+1,1:nGeo+1,li-eFirst+1) = coords(1:2,1:nGeo+1,1:nGeo+1)
    enddo

    ! Local slice of the global side table; sideInfo(3) keeps GLOBAL neighbour element ids,
    ! which is what SideExchange consumes (locality decided through decomp%elemToRank).
    outMesh%sideInfo(1:5,1:4,1:nLocal) = si(1:5,1:4,eFirst:eLast)
    outMesh%globalNodeIDs = 0 ! node ids are unused by the solver (flips are set directly)

    ! Boundary-condition metadata (replicated on every rank).
    if(nBCs > 0) then
      outMesh%BCType(1:4,1:nBCs) = baseMesh%BCType(1:4,1:nBCs)
      do k = 1,nBCs
        outMesh%BCNames(k) = baseMesh%BCNames(k)
      enddo
    endif

    ! Material table: each leaf inherits its root element's material (rootMaterial is global
    ! on the forest, so this works for any decomposition of the emitted mesh).
    outMesh%nMaterials = baseMesh%nMaterials
    if(allocated(outMesh%materialNames)) deallocate(outMesh%materialNames)
    allocate(outMesh%materialNames(1:baseMesh%nMaterials))
    outMesh%materialNames(1:baseMesh%nMaterials) = baseMesh%materialNames(1:baseMesh%nMaterials)
    do li = eFirst,eLast
      outMesh%elemMaterial(li-eFirst+1) = forest%rootMaterial(forest%rootElem(forest%leaf(li)))
    enddo

    ! Mortar table.
    outMesh%nMortars = nMortar
    if(associated(outMesh%mortarInfo)) deallocate(outMesh%mortarInfo)
    if(nMortar > 0) then
      allocate(outMesh%mortarInfo(1:8,1:nMortar))
      outMesh%mortarInfo(1:8,1:nMortar) = minfo(1:8,1:nMortar)
    else
      outMesh%mortarInfo => null()
    endif

    deallocate(leafIdx,si,minfo,coords)
    call geomInterp%Free()

    call outMesh%UpdateDevice()

  endsubroutine EmitMesh