Type | Visibility | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|---|
character(len=255), | public, | allocatable | :: | BCNames(:) | |||
integer, | public, | pointer, dimension(:,:) | :: | BCType | |||
integer, | public, | pointer, dimension(:,:) | :: | CGNSCornerMap | |||
integer, | public, | pointer, dimension(:,:) | :: | CGNSSideMap | |||
type(DomainDecomposition), | public | :: | decomp | ||||
integer, | public, | pointer, dimension(:,:) | :: | elemInfo | |||
integer, | public, | pointer, dimension(:,:,:,:) | :: | globalNodeIDs | |||
integer, | public | :: | nBCs | ||||
integer, | public | :: | nCornerNodes | ||||
integer, | public | :: | nElem | ||||
integer, | public | :: | nGeo | ||||
integer, | public | :: | nGlobalElem | ||||
integer, | public | :: | nNodes | ||||
integer, | public | :: | nSides | ||||
integer, | public | :: | nUniqueNodes | ||||
integer, | public | :: | nUniqueSides | ||||
real(kind=prec), | public, | pointer, dimension(:,:,:,:,:) | :: | nodeCoords | |||
integer, | public | :: | quadrature | ||||
integer, | public, | pointer, dimension(:,:,:) | :: | sideInfo | |||
integer, | public, | pointer, dimension(:,:) | :: | sideMap |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this | |||
integer, | intent(in) | :: | nGeo | |||
integer, | intent(in) | :: | nElem | |||
integer, | intent(in) | :: | nSides | |||
integer, | intent(in) | :: | nNodes | |||
integer, | intent(in) | :: | nBCs |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(out) | :: | this | |||
character, | intent(in) | :: | meshFile |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this |
This method can be used to reset all of the boundary elements boundary condition type to the desired value.
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this | |||
integer, | intent(in) | :: | bcid |
Create a structured mesh and store it in SELF's unstructured mesh format. The mesh is created in tiles of size (tnx,tny,tnz). Tiling is used to determine the element ordering.
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(out) | :: | this | |||
integer, | intent(in) | :: | nxPerTile | |||
integer, | intent(in) | :: | nyPerTile | |||
integer, | intent(in) | :: | nzPerTile | |||
integer, | intent(in) | :: | nTileX | |||
integer, | intent(in) | :: | nTileY | |||
integer, | intent(in) | :: | nTileZ | |||
real(kind=prec), | intent(in) | :: | dx | |||
real(kind=prec), | intent(in) | :: | dy | |||
real(kind=prec), | intent(in) | :: | dz | |||
integer, | intent(in) | :: | bcids(1:6) |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this |
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
class(Mesh3D_t), | intent(inout) | :: | this | |||
character, | intent(in) | :: | meshFile |
type,extends(Mesh3D_t) :: Mesh3D
endtype Mesh3D