subroutine Free_Mesh3D_t(this)
implicit none
class(Mesh3D_t),intent(inout) :: this
this%nElem = 0
this%nSides = 0
this%nNodes = 0
this%nCornerNodes = 0
this%nUniqueSides = 0
this%nUniqueNodes = 0
this%nBCs = 0
deallocate(this%elemInfo)
deallocate(this%sideInfo)
deallocate(this%nodeCoords)
deallocate(this%globalNodeIDs)
deallocate(this%CGNSCornerMap)
deallocate(this%sideMap)
deallocate(this%CGNSSideMap)
deallocate(this%BCType)
deallocate(this%BCNames)
call this%decomp%Free()
endsubroutine Free_Mesh3D_t