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Spectral Element Library in Fortran
Building Applications with SELF
GitHub/fluidnumerics/SELF
Spectral Element Library in Fortran
GitHub/fluidnumerics/SELF
Home
Getting Started
Getting Started
Installation
Dependencies
Building Applications with SELF
Using Multiple GPUs
Tutorials
Tutorials
Burgers Equation
Burgers Equation
Traveling Shock
Linear Euler (2D)
Linear Euler (2D)
Plane wave propagation
Plane wave reflection
Spherical sound wave
Linear Shallow Water (2D)
Linear Shallow Water (2D)
Reflecting wave
Models
Models
Viscous Burgers Equation
Linear Euler (2D)
Linear Shallow Water (2D)
Mesh Generation
Mesh Generation
Overview
Structured Mesh Generators
Learning
Learning
Theory
Theory
Spectral Approximations
Differential Geometry
Provable Stability
Code
Code
Software Architecture
Dependencies
API Documentation
Contributing
Contributing
Documentation
Using SELF to Build your own applications
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